SKU: 25177366441

Blaze Frame Large - Doing Goods

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Description

Blaze Frame Large - Doing GoodsHappy times come and go, but the memories stay forever. This unique Blaze Frame Large is perfect for all your unforgettable moments. These picture frames are handmade in India. Due to the handcrafted nature of this item, expect slight variation in the appearance of each item. Perfect by no means, but unique all the more! PRODUCT INFORMATION Measurements: L: 15. 5 x 11. 5 x 2 cm Each rug from Doing Goods Tapis Amis collection is tufted by hand in

Happy times come and go, but the memories stay forever.

This unique Blaze Frame Large is perfect for all your unforgettable moments.

These picture frames are handmade in India. Due to the handcrafted nature of this item, expect slight variation in the appearance of each item. Perfect by no means, but unique all the more!

PRODUCT INFORMATION

Measurements: L: 15.5 x 11.5 x 2 cm


Each rug from Doing Goods’ Tapis Amis collection is tufted by hand in India, run by a family who have been crafting these designs for years. The hand-tufted rugs of Doing Goods signature Tapis Amis collection are now proudly GoodWeave certified. This provides assurance of ethical sourcing with no child, forced, or bonded labour used in the production process. With your purchase of a Goodweave certified product, you're supporting the uplifting of lives and contributing to ethical sourcing practices.

ABOUT DOING GOODS

Doing Goods was established in 2010 by Netherlands-based couple Aanyoung Yeh and Jan Swinkels. They offer a carefully curated selection of trinkets and curiosities sourced on treasure-hunting missions all across the globe. The duo embrace the Japanese design philosophy of wabi-sabi, believing things that have been used, worn and loved to hold their own perfectly imperfect beauty. Doing Goods collaborates with small businesses and collectives around the world, working with skilled craftspeople to produce goods that have a truly personal touch. Expect hand-tufted animal rugs, shaped into striking leopards, giraffes and pandas.
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Exchange/Return Notes
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SKU: 25177366441

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4.1 ★★★★★
Based on 22 reviews
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rockspawner
Battle Creek, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Port Orchard, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Charlottesville, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Chelsea, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Belleville, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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