SKU: 25876830594

Sigma 14-24mm F2.8 DG DN | Art - Sony E-Mount

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Description

Sigma 14-24mm F2.8 DG DN | Art - Sony E-MountSigma 14 24mm F2. 8 DG HSM Art Sony E Mount Sigma SKU: 213965 Helix SKU: SM213965 Overview Sigma 14 24mm F2. 8 DG DN Art is a wide angle zoom with remarkable resolution that is perfect for full frame mirrorless cameras. One FLD glass and five SLD glass elements are appropriately arranged to suppress chromatic aberration to the edge of the frame. Three aspherical lenses, including a large diameter aspherical lens at the foremost surface, are used to

Sigma 14-24mm F2.8 DG HSM | Art - Sony E-Mount

Sigma SKU: 213965 | Helix SKU: SM213965

Overview

Sigma 14-24mm F2.8 DG DN Art is a wide-angle zoom with remarkable resolution that is perfect for full-frame mirrorless cameras.

One FLD glass and five SLD glass elements are appropriately arranged to suppress chromatic aberration to the edge of the frame. Three aspherical lenses, including a large-diameter aspherical lens at the foremost surface, are used to effectively minimize coma flare, etc., thereby achieving mind-blowing resolution. The super multi-layer coating is combined with a newly developed NPC (Nano Porous Coating)*. The lens has been designed to be less susceptible to strong incident light such as backlight.

Incorporating a stepping motor enables the high speed, quiet AF drive. Shooting is comfortable even in target AF such as Face/Eye Detection AF and during video shooting. The AFL button which can be assigned with various functions widens the range of operations available on the lens. Furthermore, the lens features a dust- and splash-proof structure, along with a water- and oil-repellent coating on the frontmost surface of the lens, which further supports shooting in various environments.

The lens comes with a rear filter holder equipped with a fall prevention lock for attaching sheet type rear filters for shooting starry skies.

 

 

 

    Specifications

    LENS CONSTRUCTION

     

    SPECIFICATIONS

    Lens Construction 18 Elements in 13 Groups
    Angle of View 114.2°-84.1°
    Number of Diaphragm Blades 11 (rounded diaphragm)
    Minimum Aperture F22
    Minimum Focusing Distance 28cm/11.0in
    Filter Size (mm) N/A
    Maximum Magnifications 1:7.3
    Dimensions (Diameter x Length)

    φ85.0mm×131.0mm / φ3.3in. × 5.2in.

    Weight 795g/28.6oz.
    Corresponding Mounts

    Sony E-mount

    Leica L-mount

     All figures calculated by L-Mount. 

    * The appearance, specifications, and the like of the product are subject to change for improvement without notice.


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    SKU: 25876830594

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    4.4 ★★★★★
    Based on 27 reviews
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    B
    Verified Purchase
    bOB wALTERS
    Birmingham, US
    ★★★★★ 4
    Worthwhile book
    Format: Paperback
    This is a good book on a promising game engine.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on September 28, 2018
    D
    Verified Purchase
    David Taylor
    Dallas, US
    ★★★★★ 5
    If you're developing games with Godot, you need this book
    Format: Paperback
    Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on September 4, 2019
    L
    Verified Purchase
    L. Hall
    New York, US
    ★★★★★ 5
    I didn’t really get a full grasp until reading the philosophy behind Godot.
    Format: Paperback
    Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 24, 2019
    W
    Verified Purchase
    W. Vincent
    Boise, US
    ★★★★★ 3
    Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
    Format: Paperback
    Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 11, 2018
    C
    Verified Purchase
    Catboy
    Belleville, US
    ★★★★★ 5
    Great for newcomers to Godot
    Format: Paperback
    Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on December 13, 2019

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