SKU: 87919830791

COMP Cams Camshaft Kit CS XR268 R-10 K12-769-8

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COMP Cams Camshaft Kit CS XR268 R-10 K12-769-8COMP Cams Camshafts K12 769 8 CamShaft Kit, CS XR268 R 10 Good for weekend cruiser with 9: 1+ compression, 2000+ stall and lower gears. Noticeable idle. COMP Cams Camshaft Kit CS XR268 R 10 Vehicle Fitments: Year Make Model Submodel 1995 1996 AM General Hummer Base 1980 1991 Avanti II Base 1985 Avanti II GT 1980 Buick Century Estate, Base, Limited, Sport 1991 1996 Buick Commercial Chassis Base 1980 Buick Regal Limited, Sport, Base 1991 1995 Buick

COMP Cams Camshafts K12-769-8 CamShaft Kit, CS XR268 R-10 Good for weekend cruiser with 9:1+ compression, 2000+ stall and lower gears. Noticeable idle. COMP Cams Camshaft Kit CS XR268 R-10

Vehicle Fitments:

Year Make Model Submodel
1995 - 1996 AM General Hummer Base
1980 - 1991 Avanti II Base
1985 Avanti II GT
1980 Buick Century Estate, Base, Limited, Sport
1991 - 1996 Buick Commercial Chassis Base
1980 Buick Regal Limited, Sport, Base
1991 - 1995 Buick Roadmaster Estate Wagon
1996 Buick Roadmaster Estate Wagon Collector's Edition, Collector's Edition, Limited Collector's Edition
1992 - 1995 Buick Roadmaster Limited, Base
1990 - 1992 Cadillac Brougham d'Elegance, Base
1992 - 1996 Cadillac Commercial Chassis Base, Brougham
1993 - 1996 Cadillac Fleetwood Base, Brougham
1980 - 1982 Checker Marathon Base, Deluxe
1992 - 1993 Chevrolet Blazer Cheyenne
1987 Chevrolet Blazer Custom Deluxe
1991 - 1994 Chevrolet Blazer Nevada
1988 - 1991 Chevrolet Blazer Scottsdale
1987 - 1994 Chevrolet Blazer Silverado
1994 Chevrolet Blazer Silverado Sport, Base
1980 - 1981 Chevrolet C10 Cheyenne
1980 Chevrolet C10 Custom Deluxe, Big Ten
1981 Chevrolet C10 Deluxe
1980 - 1986 Chevrolet C10 Silverado, Custom, Scottsdale
1981 - 1986 Chevrolet C10 Suburban Custom
1980 Chevrolet C10 Suburban Custom Deluxe
1981 Chevrolet C10 Suburban Deluxe
1980 - 1986 Chevrolet C10 Suburban Silverado, Scottsdale
1990 - 1993 Chevrolet C1500 454 SS
1989 - 1995 Chevrolet C1500 Base
1988 - 1995 Chevrolet C1500 Cheyenne, Silverado
1988 - 1992 Chevrolet C1500 Scottsdale
1990 - 1995 Chevrolet C1500 WT
1992 - 1995 Chevrolet C1500 Suburban Base
1995 Chevrolet C1500 Suburban LS, LT
1992 - 1994 Chevrolet C1500 Suburban Silverado
1986 Chevrolet C20 Base
1980 - 1986 Chevrolet C20 Cheyenne, Scottsdale, Silverado
1981 - 1986 Chevrolet C20 Custom
1980 Chevrolet C20 Custom Deluxe
1981 Chevrolet C20 Deluxe
1981 - 1986 Chevrolet C20 Suburban Custom
1980 Chevrolet C20 Suburban Custom Deluxe
1981 Chevrolet C20 Suburban Deluxe
1980 - 1986 Chevrolet C20 Suburban Silverado, Scottsdale
1988 - 1995 Chevrolet C2500 Cheyenne, Silverado, Base
1993 Chevrolet C2500 Custom, 400 SS
1988 - 1992 Chevrolet C2500 Scottsdale
1994 - 1995 Chevrolet C2500 WT
1992 - 1995 Chevrolet C2500 Suburban Base
1995 Chevrolet C2500 Suburban LS, LT
1992 - 1994 Chevrolet C2500 Suburban Silverado
1980 - 1982 Chevrolet C30 Base
1980 - 1981 Chevrolet C30 Cheyenne
1981 - 1986 Chevrolet C30 Custom
1980 Chevrolet C30 Custom Deluxe
1981 Chevrolet C30 Deluxe
1980 - 1986 Chevrolet C30 Scottsdale, Silverado
1994 - 1995 Chevrolet C3500 Base
1988 - 1995 Chevrolet C3500 Cheyenne, Silverado
1988 - 1992 Chevrolet C3500 Scottsdale
1980 - 1988 Chevrolet Camaro Base
1980 - 1986 Chevrolet Camaro Berlinetta
1985 - 1990 Chevrolet Camaro Iroc-Z
1987 Chevrolet Camaro LT
1980 Chevrolet Camaro Rally Sport
1989 - 1992 Chevrolet Camaro RS
1992 Chevrolet Camaro RS Heritage Edition, Z28 Heritage Edition
1981 - 1987 Chevrolet Camaro Sport
1980 - 1992 Chevrolet Camaro Z28
1982 Chevrolet Camaro Z28 Indianapolis 500 Pace Car
1980 - 1992 Chevrolet Caprice Base
1980 - 1996 Chevrolet Caprice Classic
1986 - 1990 Chevrolet Caprice Classic Brougham
1981 - 1982 Chevrolet Caprice Classic Estate
1980 - 1981 Chevrolet Caprice Classic Landau
1993 - 1994 Chevrolet Caprice Classic LS
1987 - 1990 Chevrolet Caprice Classic LS Brougham
1991 - 1993 Chevrolet Caprice Classic LTZ
1980 Chevrolet Caprice Classic Sport
1991 - 1994 Chevrolet Commercial Chassis Base
1988 Chevrolet Corvette 35th Anniversary Edition
1980 - 1991 Chevrolet Corvette Base
1982 Chevrolet Corvette Collector's Edition
1986 Chevrolet Corvette Indianapolis 500 Pace Car
1990 - 1991 Chevrolet Corvette ZR-1
1980 - 1987 Chevrolet El Camino Base, SS
1981 - 1986 Chevrolet El Camino Conquista
1980 - 1981 Chevrolet El Camino Royal Knight
1996 Chevrolet Express 2500 Base, LS
1983 Chevrolet G10 Base
1981 - 1987 Chevrolet G10 Bonaventure
1980 - 1995 Chevrolet G10 Sportvan, Beauville, Chevy Van
1995 Chevrolet G20 Base
1980 - 1995 Chevrolet G20 Beauville, Sportvan, Chevy Van
1983 - 1984 Chevrolet G20 Bonaventure
1980 - 1981 Chevrolet G20 Nomad
1980 - 1996 Chevrolet G30 Beauville, Chevy Van, Sportvan, Hi-Cube
1983 - 1984 Chevrolet G30 Bonaventure
1980 - 1985 Chevrolet Impala Base
1981 - 1982 Chevrolet Impala Estate
1980 Chevrolet Impala Sport
1994 - 1996 Chevrolet Impala SS
1980 - 1981 Chevrolet K10 Cheyenne
1981 - 1986 Chevrolet K10 Custom
1980 Chevrolet K10 Custom Deluxe
1981 Chevrolet K10 Deluxe
1980 - 1986 Chevrolet K10 Scottsdale, Silverado
1981 - 1986 Chevrolet K10 Suburban Custom
1980 Chevrolet K10 Suburban Custom Deluxe
1981 Chevrolet K10 Suburban Deluxe
1980 - 1986 Chevrolet K10 Suburban Scottsdale, Silverado
1994 - 1995 Chevrolet K1500 Base
1988 - 1995 Chevrolet K1500 Cheyenne, Silverado
1988 - 1992 Chevrolet K1500 Scottsdale
1991 Chevrolet K1500 Sport
1990 - 1995 Chevrolet K1500 WT
1992 - 1995 Chevrolet K1500 Suburban Base
1995 Chevrolet K1500 Suburban LT, LS
1992 - 1994 Chevrolet K1500 Suburban Silverado
1980 - 1981 Chevrolet K20 Cheyenne
1981 - 1986 Chevrolet K20 Custom
1980 Chevrolet K20 Custom Deluxe
1981 Chevrolet K20 Deluxe
1980 - 1986 Chevrolet K20 Silverado, Scottsdale
1981 - 1986 Chevrolet K20 Suburban Custom
1980 Chevrolet K20 Suburban Custom Deluxe
1981 Chevrolet K20 Suburban Deluxe
1980 - 1986 Chevrolet K20 Suburban Silverado, Scottsdale
1988 - 1992 Chevrolet K2500 Scottsdale
1988 - 1995 Chevrolet K2500 Silverado, Cheyenne
1994 - 1995 Chevrolet K2500 WT, Base
1992 - 1995 Chevrolet K2500 Suburban Base
1995 Chevrolet K2500 Suburban LS, LT
1992 - 1994 Chevrolet K2500 Suburban Silverado
1980 - 1981 Chevrolet K30 Cheyenne
1981 - 1986 Chevrolet K30 Custom
1980 Chevrolet K30 Custom Deluxe
1981 Chevrolet K30 Deluxe
1980 - 1986 Chevrolet K30 Scottsdale, Silverado
1994 - 1995 Chevrolet K3500 Base
1988 - 1992 Chevrolet K3500 Scottsdale
1988 - 1995 Chevrolet K3500 Silverado, Cheyenne
1980 Chevrolet K5 Blazer Cheyenne, Custom Deluxe
1981 - 1986 Chevrolet K5 Blazer Custom
1981 Chevrolet K5 Blazer Deluxe
1984 Chevrolet K5 Blazer Scottsdale
1980 - 1986 Chevrolet K5 Blazer Silverado
1980 - 1983 Chevrolet Malibu Classic
1980 - 1981 Chevrolet Malibu Classic Landau, Base
1980 Chevrolet Malibu Classic Sport, Classic Estate, Sport, Estate
1981 - 1988 Chevrolet Monte Carlo Base
1983 Chevrolet Monte Carlo CL
1980 - 1981 Chevrolet Monte Carlo Landau
1986 - 1988 Chevrolet Monte Carlo LS
1980 Chevrolet Monte Carlo Sport
1983 - 1988 Chevrolet Monte Carlo SS
1980 - 1989 Chevrolet P20 Step-Van, Base
1980 - 1996 Chevrolet P30 Base
1980 - 1990 Chevrolet P30 Step-Van
1987 Chevrolet R10 Silverado, Scottsdale, Custom Deluxe
1987 Chevrolet R10 Suburban Custom Deluxe
1987 - 1988 Chevrolet R10 Suburban Scottsdale, Silverado
1989 - 1991 Chevrolet R1500 Suburban Scottsdale, Silverado
1988 Chevrolet R20 Cheyenne
1987 - 1988 Chevrolet R20 Scottsdale, Silverado, Custom Deluxe
1987 Chevrolet R20 Suburban Custom Deluxe
1987 - 1988 Chevrolet R20 Suburban Silverado, Scottsdale
1989 Chevrolet R2500 Silverado, Cheyenne, Scottsdale
1989 - 1991 Chevrolet R2500 Suburban Scottsdale, Silverado
1988 Chevrolet R30 Cheyenne
1987 - 1988 Chevrolet R30 Scottsdale, Silverado, Custom Deluxe
1989 - 1990 Chevrolet R3500 Scottsdale
1989 - 1991 Chevrolet R3500 Silverado, Cheyenne
1995 Chevrolet Tahoe LS, LT, Base
1987 Chevrolet V10 Custom Deluxe, Scottsdale, Silverado
1987 Chevrolet V10 Suburban Custom Deluxe
1987 - 1988 Chevrolet V10 Suburban Silverado, Scottsdale
1989 - 1991 Chevrolet V1500 Suburban Silverado, Scottsdale
1987 Chevrolet V20 Silverado, Custom Deluxe, Scottsdale
1987 Chevrolet V20 Suburban Custom Deluxe
1987 - 1988 Chevrolet V20 Suburban Silverado, Scottsdale
1989 - 1991 Chevrolet V2500 Suburban Silverado, Scottsdale
1988 Chevrolet V30 Cheyenne
1987 - 1988 Chevrolet V30 Silverado, Scottsdale, Custom Deluxe
1989 - 1990 Chevrolet V3500 Scottsdale
1989 - 1991 Chevrolet V3500 Silverado, Cheyenne
1993 Excalibur Limited Base
1985 Excalibur Phaeton Anniversary
1980 - 1989 Excalibur Phaeton Base
1980 GMC C1500 Heavy Half
1980 - 1986 GMC C1500 High Sierra, Base, Sierra Classic
1980 - 1982 GMC C1500 Sierra Grande, Street Coupe
1994 - 1995 GMC C1500 Sierra SL, Sierra SLT, Sierra Special
1988 - 1995 GMC C1500 Sierra SLE
1988 - 1993 GMC C1500 Sierra SLX, Sierra
1980 - 1995 GMC C1500 Suburban Base
1980 - 1986 GMC C1500 Suburban Sierra Classic, High Sierra
1980 - 1982 GMC C1500 Suburban Sierra Grande
1992 - 1995 GMC C1500 Suburban SLE
1995 GMC C1500 Suburban SLT
1980 - 1986 GMC C2500 High Sierra, Base, Sierra Classic
1980 - 1982 GMC C2500 Sierra Grande
1994 - 1995 GMC C2500 Sierra SL, Sierra SLT
1988 - 1995 GMC C2500 Sierra SLE
1988 - 1993 GMC C2500 Sierra SLX, Sierra
1980 - 1995 GMC C2500 Suburban Base
1980 - 1986 GMC C2500 Suburban Sierra Classic, High Sierra
1980 - 1982 GMC C2500 Suburban Sierra Grande
1992 - 1995 GMC C2500 Suburban SLE
1995 GMC C2500 Suburban SLT
1980 - 1986 GMC C3500 High Sierra, Base, Sierra Classic
1980 - 1982 GMC C3500 Sierra Grande
1988 - 1995 GMC C3500 Sierra SLE
1994 - 1995 GMC C3500 Sierra SLT, Sierra SL
1988 - 1993 GMC C3500 Sierra SLX, Sierra
1981 - 1986 GMC Caballero Amarillo
1980 - 1987 GMC Caballero Base, Diablo
1980 GMC Caballero Laredo
1981 GMC Caballero Royal Knight, Conquista
1983 - 1984 GMC G1500 Rally Custom
1980 - 1995 GMC G1500 Rally STX, Rally, Vandura
1983 - 1984 GMC G2500 Rally Custom
1980 - 1995 GMC G2500 Rally STX, Vandura, Rally
1981 - 1988 GMC G3500 Rally Custom
1980 - 1996 GMC G3500 Rally, Magnavan, Vandura, Vandura Special, Rally STX, Rally Camper Special
1980 - 1991 GMC Jimmy Base
1980 - 1985 GMC Jimmy High Sierra
1980 - 1990 GMC Jimmy Sierra Classic
1986 GMC Jimmy Silverado
1980 - 1982 GMC Jimmy Street Coupe, Sierra Grande
1980 - 1986 GMC K1500 Base, High Sierra, Sierra Classic
1980 - 1982 GMC K1500 Sierra Grande
1994 - 1995 GMC K1500 Sierra SL, Sierra Special, Sierra SLT
1988 - 1995 GMC K1500 Sierra SLE
1995 GMC K1500 Sierra SLS
1993 GMC K1500 Sierra Sport
1988 - 1993 GMC K1500 Sierra, Sierra SLX
1980 - 1995 GMC K1500 Suburban Base
1980 - 1986 GMC K1500 Suburban Sierra Classic, High Sierra
1980 - 1982 GMC K1500 Suburban Sierra Grande
1992 - 1995 GMC K1500 Suburban SLE
1995 GMC K1500 Suburban SLT
1980 - 1986 GMC K2500 Sierra Classic, High Sierra, Base
1980 - 1982 GMC K2500 Sierra Grande
1994 - 1995 GMC K2500 Sierra SL, Sierra SLT
1988 - 1995 GMC K2500 Sierra SLE
1988 - 1993 GMC K2500 Sierra SLX, Sierra
1980 - 1995 GMC K2500 Suburban Base
1980 - 1986 GMC K2500 Suburban Sierra Classic, High Sierra
1980 - 1982 GMC K2500 Suburban Sierra Grande
1992 - 1995 GMC K2500 Suburban SLE
1995 GMC K2500 Suburban SLT
1980 - 1986 GMC K3500 Sierra Classic, Base, High Sierra
1980 - 1982 GMC K3500 Sierra Grande
1994 - 1995 GMC K3500 Sierra SL, Sierra SLT
1988 - 1995 GMC K3500 Sierra SLE
1988 - 1993 GMC K3500 Sierra SLX, Sierra
1980 - 1989 GMC P2500 Value Van, Base
1980 - 1996 GMC P3500 Base
1980 - 1990 GMC P3500 Value Van
1987 GMC R1500 Base, High Sierra, Sierra Classic
1987 - 1991 GMC R1500 Suburban Base
1987 GMC R1500 Suburban High Sierra
1987 - 1989 GMC R1500 Suburban Sierra Classic
1990 GMC R1500 Suburban SLE
1987 - 1989 GMC R2500 Base, High Sierra, Sierra Classic
1987 - 1991 GMC R2500 Suburban Base
1987 GMC R2500 Suburban High Sierra
1987 - 1989 GMC R2500 Suburban Sierra Classic
1990 GMC R2500 Suburban SLE
1987 - 1991 GMC R3500 Base
1987 - 1989 GMC R3500 Sierra Classic, High Sierra
1990 - 1991 GMC R3500 SLE
1987 GMC V1500 High Sierra, Base, Sierra Classic
1987 - 1991 GMC V1500 Suburban Base
1987 GMC V1500 Suburban High Sierra
1987 - 1989 GMC V1500 Suburban Sierra Classic
1990 GMC V1500 Suburban SLE
1987 GMC V2500 High Sierra, Base, Sierra Classic
1987 - 1991 GMC V2500 Suburban Base
1987 GMC V2500 Suburban High Sierra
1987 - 1989 GMC V2500 Suburban Sierra Classic
1990 GMC V2500 Suburban SLE
1987 - 1991 GMC V3500 Base
1987 - 1989 GMC V3500 High Sierra, Sierra Classic
1990 - 1991 GMC V3500 SLE
1992 - 1995 GMC Yukon Base, SLE
1993 GMC Yukon GT
1995 GMC Yukon SLT
1992 - 1994 GMC Yukon Sport
1991 - 1992 Oldsmobile Custom Cruiser Base
1980 Oldsmobile Cutlass Base, LS, Brougham
1980 Oldsmobile Cutlass Calais Base
1980 - 1982 Oldsmobile Cutlass Cruiser Base
1980 Oldsmobile Cutlass Cruiser Brougham
1980 Oldsmobile Cutlass Salon Brougham, Base
1980 Oldsmobile Cutlass Supreme Base, Brougham
1983 - 1986 Pontiac Bonneville Brougham, Base
1984 - 1986 Pontiac Bonneville LE
1980 - 1981 Pontiac Firebird Esprit
1980 - 2002 Pontiac Firebird Formula, Trans Am, Base
1982 - 1986 Pontiac Firebird S/E
1994 Pontiac Firebird Trans Am GT
1989 - 1992 Pontiac Firebird Trans Am GTA
1989 Pontiac Firebird Trans Am GTA SE
1980 Pontiac Grand Am Base
1980 Pontiac Grand LeMans Safari, LE, Base
1980 - 1987 Pontiac Grand Prix Base
1983 - 1987 Pontiac Grand Prix Brougham
1984 - 1987 Pontiac Grand Prix LE
1980 - 1983 Pontiac Grand Prix LJ
1980 Pontiac Grand Prix SJ
1980 Pontiac LeMans Base, Safari
1983 - 1986 Pontiac Parisienne Brougham, Base
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4.6 ★★★★★
Based on 17 reviews
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Product Reviews
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Verified Purchase
The Bookwyrm Speaks
Carnegie, US
★★★★★ 5
Just such a fun story!
Format: Kindle
LitRPG/GameLit is a hit or miss genre to me, often concentrating on gimmicks with stats or using harem elements to draw in fans instead of concentrating on creating a good story with strong world building. With that said, the hits in the genre can stand up with the best of more traditional fantasy and sci-fi. Dungeon Crawler Carl definitely fits into the hit category for me. In fact, I rate it as highly as my favorites in the genre, 8-Bit Bastards by Joshua Mason and Mogworld by Yahtzee Crowshaw. The world building is just fantastic in this story. The idea that aliens would destroy all above ground structures, and then re-purpose them into an underground dungeon like a Role Playing Game is just crazy, but it works. Then inhabiting that dungeon with a mix of aliens and more traditional fantasy creatures, and some hilarious plays on modern culture (the KraKaren, for example) just shows the author’s creativity and warped sense of humor. The world is just basically an intergalactic reality tv show, but with real life consequences. And this is where the fantastic cast of characters comes in. Carl, the erstwhile title character, is just kind of an everyman, a Coast Guard vet who was just kind of meandering through life when the aliens came a knocking. Babysitting his soon to be ex-girlfriend Bea’s cat, Princess Donut, a prize winning show cat, he lucks out as she escaped out the window and he had to chase her outside when the buildings all collapsed. It only gets crazier from there, as he and all the survivors are told they have a specified time to find a stairway leading to the dungeon to try and save their planet, or be stuck on a barren waste of an earth. Carl, unfortunately, chased the cat out in his boxers, a leather jacket, and Bea’s crocs. So armored, he starts his adventures in the dungeon, as he must try and keep himself and Donut alive in the dungeon, while most of the things in the dungeon are trying to kill the “players”. Can you say Goblin Killdozer? Because Carl and Donut meet one soon enough, in a hilariously dangerous first contact. It only gets crazier from there as Donut is given intelligence through a prize in a lootbox, and becomes a player in her own right. She’s still a cat, though, so this leads to some hilarious situations as well, as they proceed through the dungeon to reach the second floor of eighteen. The rest of the characters are a lot of fun, ranging from an alien mentor in the tutorial guild that tries to help them while not getting in trouble, to a group of players escorting a bunch of people from a retirement home through the dungeon. This is hilarious and sad in turns, and is definitely not something I expected to see. The villains are the usual mix of bosses you’d expect in a dungeon, but with funny twists on them. They are also, in some cases, transformed humans who are playing a part against their will, making the fight against them that much more difficult. There are some choices Carl and Donut have to make that are heart wrenching, to say the least. It was not something I expected, but it added a whole new layer to both the character choices and the story. Some of the villains were just hilarious plays on pop culture, such as multi-level marketing fairies. The aliens that run the game are also an interesting bunch, giving a whole new meaning to cut throat businesspeople. Oh, and before I forget. The AI voice announcer is a total jerk, in possibly the most hilarious voiceover ever. The narration is performed by one of my favorite narrators, Jeff Hays. I have been a fan of his for years, because his production company, Soundbooth Theater, is one of the best in the audiobook market. He does such a fantastic job of bringing this story to life. Whether it be the voices of the various characters or the AI voiceover, which is hilarious, he gives each character a unique and very distinct voice all their own. You are never in doubt about who is speaking. Its hilarious when he has to read out Donut’s text messages on the chat, since she texts in all caps and he actually emphasizes that. It’s the little touches that really stand out, and his narrative pace is so perfect, he can give classes on how to do it right. If you have the chance, I recommend the audio version. I was so sad to see this book end. I was so enthralled in it, I was shocked when it ended, but I knew there were more books in the series on audio already, so I have that to look forward to. If you are a fan of LitRPG/GameLit, or just funny fantasy dungeon crawler stories, I think you can find something to enjoy here. I highly recommend this book, and the audio version especially. You won’t be disappointed.
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Reviewed in the United States on August 30, 2021
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Verified Purchase
Jamie Smith
Cuba, US
★★★★★ 5
Hunger Games, Hitchhiker's Guide, and Idiocracy all blended together
Format: Kindle
This is one of my favorite series I've read in years. I'll start with a summary of the basic premise of the series. There are some mild spoilers here but it's what I would have wanted to know before going in to the series: Former Coast Guard sailor Carl is just trying to get his cat out of a tree at 2AM in the morning when the alien Borant Corporation takes over the planet in the blink of an eye, killing the majority of the population. Carl, and others who've survived the initial assault, are then encouraged to enter a Hunger-Games-style elimination contest taking place under the surface of the planet. If any humans can survive all 18 levels of the World Dungeon, they will be granted back control of their planet and all its resources (as well as free health care for life). As it's better than freezing to death in a ruined city, Carl descends the stairway to find a world where high fantasy is brought to life through incredible technology, muddled together with distorted echoes of Earth life. In fact, the events inside the dungeon are being broadcast live as the latest season of Dungeon Crawler World, the most popular reality TV series in the known universe, watched regularly by quadrillions of sophonts. If Carl wants to stay alive, let alone make progress, he'll have to face crafty goblins, meth-addicted llamas, giant wasps, and many, many even weirder things. But like any reality show, being charismatic and sticking with the program also matters: attracting fans and alien sponsors will net him the best equipment, while deviating too far from the showrunners' intended story could see his struggle... accelerated. However, he doesn't have to do all this alone: the game has gifted his cat Donut with human-level intelligence and potent magic powers, turning her into a sassy, shoulder-mounted, spell-launching companion with a big personality. Over time, they find other allies as well within the labyrinth, people whose struggles they can relate to and whose backs they can watch. But before long, Carl and Donut realize that winning the dungeon isn't what they should be after. What they really want is to break the game, and to break it so badly that the rich aliens who organized it will regret the day they made others fight and die for their own amusement. Story-wise, I'd say this series is about 40% Hunger Games (similar basic structure), 40% Hitchhiker's Guide to the Galaxy (you will meet the many alien races that populate our galaxy and learn how each one is flawed in its own ways), and 20% Idiocracy (advanced technology... hasn't exactly made people, or aliens, smarter). It manages to be funny, suspenseful, and surprisingly sweet all at the same time, while being more than a bit of a social commentary. If you sometimes feel like the people at the top of our society don't... exactly have ordinary people's best interests at heart... this series may be for you. I've read all seven books so far, some of them twice, and am eagerly awaiting the eighth!
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Reviewed in the United States on March 7, 2026
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Verified Purchase
Jim Farmer
Charlottesville, US
★★★★★ 4
A man. A cat. A dungeon. Not much else.
Format: Hardcover
Dungeon Crawler Carl is certainly a book about a guy named Carl, who is in a dungeon. For the first half of the book, that tells you everything you need to know about it, and likely everything you'll remember. Don't worry, the second half won't burden you with too much more. OK, that's not entirely fair. There's a cat too. SIGH. OK, fine. I'm not going to belabor the plot; if you want to know that, read the synopsis at the top of the page. So let's talk about the writing. Matt Dinniman's writing style consists almost entirely of somebody nudging you in the ribs while pointing at something they found funny and going "Ehh? EHHHH?" He comes up with some clever jokes, but the way he's chosen to put them to page basically puts a big neon sign up every time that says "GET READY FOR A JOKE," which takes away most of the humor. It's like he thought the Monty Python "Wink Wink, Nudge Nudge, Say No More" sketch could carry an entire book. But that's better than his attempts at drama. The author has basically set up a situation with zero stakes, because you know Carl and the cat will be fine. He's set up some obvious conflict seeds that I anticipate will matter in books 2 and 4, respectively. Everything else is just an obvious attempt to gin up pathos. But Matt can't even do that without a neon sign saying "You're supposed to care about these people before something bad happens to them." And then...something bad happens. Shocking, right? He apparently realized at one point that he had completely failed to make us care about a side character, because he suddenly exposition-dumped as much back story as he could come up with right as they got into a perilous situation. No loot boxes for guessing what happens next. When The Witcher books used that trick, Andrej Sapkowski managed to make it shocking the first time, and then each time after it got progressively more gut-wrenching, because you had already come to care about the characters. But Dinniman's side characters are just a name, a weapon, and some background actions that barely matter as they occur behind self-insert character Carl. And Carl barely has more characterization than that. I think there were maybe 4 times in the book where he got around 2 paragraphs of back story that went any further than "My girlfriend was cheating on me! She's the worst! *Sniff* and now she's goooooonnne!" And even those instances were pretty much generic protagonist backstory A. OK, so he hit a single on humor, struck out on drama...what's left? I guess there are some attempts at suspense. But once again, Dinniman's neon sign problem comes into play. To be clear, I'm a very credulous person. I take things at face value and don't look for deeper meaning. My brother figured out the twist to The Sixth Sense after about 20 minutes, and I was gobsmacked at the end. I just want you to understand what kind of person you're dealing with when I say that this book failed to surprise me once. The writing follows a very clear "set up the thing, try to distract you from the fact that the thing was set up, pay off the thing" pattern. More than once, the thing that was being set up was immediately followed by someone essentially saying "Oh, that probably doesn't matter." *Narrator Voice* "It mattered." As soon as any short time jump occurs, you know something consequential happened in it, and Dinniman wants to keep it quiet to "surprise" you in a few pages. And it's usually that fast; no tension building up, just "...and here's how we did it!" My wife used to complain about songs with obvious lyrics, where one line would leave the singer with nowhere to go except the words that came next. Everything was so obvious you could almost sing along the first time you heard it. This writing is exactly that, expanded to more than 400 pages. Oh, and be ready for the book to end on a cliffhanger that feels no more consequential than a typical chapter break and leaves you flipping back and forth thinking your copy must be missing a few pages. OK. I got all that out of my system. So now the questions remain: Why did I still give it 4 stars, and why did I just order the second book? Let's start with the obvious one: The humor isn't bad. It would be funnier if it weren't broadcast so obviously, but I laughed out loud more than once. I laughed twice. Which is more than once. And I snickered a few times. And smirked several times. And smiled quite a bit. I even read one joke out loud to my wife, and she chuckled. So there's that. Also, for an obvious self-insert protagonist, Carl is moderately lovable. Dinniman avoids the obvious hangdog "woe is me" traps that a character like this could fall into, where everything goes wrong and the character whinges endlessly about it. He also doesn't try too hard to be a tough guy or start morphing into an anti-hero. The closest Carl ever gets to that is the occasional thought of "It would be so easy to [do the bad thing] to gain experience..." Then he shakes his head, says he's not that kind of person, and moves on. Because he's not that kind of person. He's somewhat tough, somewhat capable, and knows the rules of the kind of video game the dungeon is based on. I don't hate him. There are a few clever plot devices. For instance, Dinniman figures out a way that characters can "say" things to each other that wouldn't make sense to say in context, or that would take too long to say in their current circumstances. Then, he creates an in-universe reason to keep the characters from abusing this ability to communicate the way some people do with psi-links in a tabletop RPG. There are enough things like that to make me want to see what he comes up with next. Finally, I think I'm sticking around because there's a lot of potential here. It's barely visible, just underneath the surface, but it's there. I kept thinking about the first Dresden Files book, which was a LOT rougher than this, but spawned one of the best-written new characters in the past 20 years. I feel like Dungeon Crawler Carl has that same ability to be great, and since there are a bunch more books (and soon a comic!) about this universe, apparently something is going well. So I'll try another book. And maybe another. Maybe I'll get lucky and be wrong about my prediction in the 4th paragraph. I hope Dinniman learned how to surprise me. And if not, I'm sure I'll still have things to smile about in the next book.
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Reviewed in the United States on October 8, 2025
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Verified Purchase
M. Lucas
Omaha, US
★★★★★ 5
A Hilarious, Action-Packed Thrill Ride!
Format: Hardcover, Format: Hardcover
A Coast Guard veteran and all around good guy, Carl, lives in an apartment with his ex-girlfriend’s cat, Princess Donut. On a cold, winter night, Donut slips out of a window and gets stuck up a tree. And it’s a good thing she does! Wearing nothing but a jacket, boxers, and a pair of slippers that don’t fit, Carl goes outside to try to coax her down. He’s just about retrieved the cat, and then it happens. The whole world is changed. In the blink of an eye, every building, car, and piece of technology on the planet is flattened. Smooshed. Gone. A bodiless voice announces that anyone who doesn’t want to live off whatever is left on the planet will need to enter stairs. Carl and the cat do so, and that’s when the fun starts. It seems the galaxy has had a long-running and massively popular television program that follows “dungeon crawls”—classic role-playing/video game scenarios where adventurers go into a medieval dungeon, explore, fight monsters, win treasure, gain experience, become more powerful, and then proceed to deeper, harder levels. Earth has been selected to serve as the setting for the current season. That’s right. The Earth has been destroyed for the sake of a galactic television game. By entering the stairwell, Carl, Donut, and a couple million other humans have become participants in this game. Instead of remaining a pet, Donut is made into a fellow “crawler,” like Carl. She can speak, and reason, and fight—all with the personality one would expect from a cat named Princess Donut The rules to this galactically televised dungeon crawl are intricate. But essentially, Carl and Donut begin to mentally see stat screens, just like in an RPG video game: health, various skills, their strength, dexterity, intelligence, and constitution. In classic 80’s kids Dungeons & Dragons style, they have unlimited encumbrance, meaning they can carry anything they can pick up, file it away in “inventory,” and pull it up whenever needed. They‘re on level 1 of this season’s crawl, a classic dungeon with tunnels, doors, chambers, and monsters—lots of different monsters. There’s a countdown running, so they only have so many days to find a set of stairs that will lead them down to the next, harder level. And if they don’t find the stairs before the timer runs out, the level they’re on will collapse. There’s all sorts of lethal dangers awaiting the crawlers. And that’s what takes up the bulk of the book. There are daring encounters, puzzles to sort through, and lots and lots of monsters to fight. In each encounter, the reader is given real time stats of the characters. After their initial shock, Carl and Donut slowly form an endearing partnership, one that proves quite successful in this dangerous game they‘re forced to play. I’ll confess for the first quarter of the book, I was skeptical. It felt an awful lot like one of my kids watching someone else playing a video game (which is something I don’t really understand). But Matt Dinniman does a masterful job of weaving in enough subplots—both inside and outside the dungeon—so that both a cohesive story and genuine character development emerge from all the excitement of fighting kobolds, or rigging goblin explosives, or figuring out how to slay a “big boss” monster that vaguely resembles a cat-hoarding old lady. There’s depth to this dungeon. And of course there’s action. It’s compelling, page-turning, fun. And funny. Dinniman has a sharp, occasionally crass, often dark sense of humor and he knows how to use it in all the right places. There’s snark, and absurdity, and physical comedy, and some snort-through-your nostrils lines. Think of a homebrew Dungeons and Dragons campaign melded with a Hitchhiker’s Guide to the Galaxy vibe that‘s centered around a likable hero and a hilariously self-absorbed cat. I thoroughly enjoyed this book, and will definitely be pursuing the series. Highly recommended.
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Reviewed in the United States on April 27, 2025
J
Verified Purchase
Jameson
New York, US
★★★★★ 5
Wish I’d jumped in sooner
Format: Kindle
Great book, easiest read I’ve had in years. Particularly enjoyed switching between the audio and reading. One of the best audiobooks out there for sure, not quite a radio play but the characters do all get proper voice acting and they are brilliant. Book one had me hooked but book 2 really sealed the deal, grateful that there are so many more to read. The comedy, the horror, the bonkers world building, and some really great character work make one of the most insane setups for a book feel easy to buy into and believe in. I’ve been looking for a series that captures my imagination like this for a while and I think I’ve found it.
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Reviewed in the United States on May 9, 2026

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