SKU: 24909837589

Ignitor III Electronic Ignition Kit for Ford 8 Cylinder Distributor

Sale price$114.62 Regular price$127.36
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Description

Ignitor III Electronic Ignition Kit for Ford 8 Cylinder DistributorOverview: Ignitor III Ford 1954 56 8 cyl The Ignitor III features a Digital Rev Limiter and five times the spark energy of a typical points system. Ignitor Module Kits are extremely easy to install and fit into your original distributor to maintain your stock look. No additional ignition box is required keeping a clean look under the hood. Ignitors are available for most distributors that came with mechanical breaker points and will cover AUTOMOTIVE,

Overview:

Ignitor III Ford 1954-56 8 cyl

The Ignitor III features a Digital Rev Limiter and five times the spark energy of a typical points system. Ignitor Module Kits are extremely easy to install and fit into your original distributor to maintain your stock look. No additional ignition box is required keeping a clean look under the hood. Ignitors are available for most distributors that came with mechanical breaker points and will cover AUTOMOTIVE, MARINE, INDUSTRIAL and AGRICULTURE applications

Features:

  • Multiple sparks thru the entire RPM range.
  • Integrated digital REV limiter with LED feedback for precise RPM setting.
  • Memory safe function stores settings eliminating unintended changes to Rev limit.
  • Adaptive dwell maintains peak energy throughout the entire RPM range, reducing misfires while improving engine performance.
  • Peak current level is reached just prior to spark for maximum energy without the heat build-up, increasing coil performance and module reliability.
  • Pair with a Flame Thrower Canister Coil for optimal performance
  • Legal in all 50 states and Canada (C.A.R.B. E.O. #D-57-22)
  • Specs:

  • Brand: Pertronix
  • California Proposition 65: WARNING: This product can expose you to chemicals including chromium, which is know to the State of California to cause cancer or birth defects of other reproductive harm. For more information, visit www.p65warnings.ca.gov
  • Coil Compability: 0.32
  • Distributor Fitment: Motorcraft
  • Dwell: Adaptive
  • Grade Type: Performance
  • Multi-Spark: Yes
  • Polarity: Negative Ground
  • Product Line: Ignitor III
  • Prop 65 (C, R or CR): CR
  • Prop 65 Substance: Lead
  • Prop 65 Yes/No: Yes
  • Rev Limiter: Yes
  • SAE Wire Gauge: 20
  • Start Mode: Built in Start retard + energy boost
  • Terminal Quantity: 2
  • Terminal Type: Ring Terminal
  • Timing: High RPM Timing Correction
  • Trigger Type: Lobe Sensor; Hall Effect
  • Voltage: 12
  • Part Number: 71282
  • Applications:

    • 1955-1956 Ford Club 292 CID
    • 1955-1956 Ford Club 272 CID
    • 1954-1954 Ford Country Sedan 239 CID
    • 1954-1954 Ford Country Sedan 256 CID
    • 1955-1956 Ford Country Sedan 292 CID
    • 1955-1956 Ford Country Sedan 272 CID
    • 1954-1954 Ford Courier Sedan Delivery 239 CID
    • 1955-1958 Ford Courier Sedan Delivery 272 CID
    • 1954-1954 Ford Crestline 239 CID
    • 1954-1954 Ford Crestline 256 CID
    • 1954-1954 Ford Customline 239 CID
    • 1954-1954 Ford Customline 256 CID
    • 1955-1956 Ford Customline 292 CID
    • 1955-1956 Ford Customline 272 CID
    • 1955-1957 Ford Fairlane 292 CID
    • 1955-1957 Ford Fairlane 272 CID
    • 1956-1956 Ford Fairlane 312 CID
    • 1954-1954 Ford Mainline 239 CID
    • 1954-1954 Ford Mainline 256 CID
    • 1955-1956 Ford Mainline 292 CID
    • 1955-1956 Ford Mainline 272 CID
    • 1956-1956 Ford Mainline 312 CID
    • 1956-1956 Ford Park Lane Wagon 292 CID
    • 1956-1956 Ford Park Lane Wagon 272 CID
    • 1956-1956 Ford Park Lane Wagon 312 CID
    • 1954-1954 Ford Ranch Wagon 239 CID
    • 1954-1954 Ford Ranch Wagon 256 CID
    • 1955-1957 Ford Ranch Wagon 292 CID
    • 1955-1957 Ford Ranch Wagon 272 CID
    • 1956-1956 Ford Ranch Wagon 312 CID
    • 1954-1954 Ford Skyliner 239 CID
    • 1954-1954 Ford Skyliner 256 CID
    • 1955-1957 Ford Skyliner 292 CID
    • 1955-1957 Ford Skyliner 272 CID
    • 1954-1954 Ford Sunliner 239 CID
    • 1954-1954 Ford Sunliner 256 CID
    • 1955-1957 Ford Sunliner 292 CID
    • 1955-1957 Ford Sunliner 272 CID
    • 1954-1954 Ford Victoria 239 CID
    • 1954-1954 Ford Victoria 256 CID
    • 1955-1957 Ford Victoria 292 CID
    • 1955-1957 Ford Victoria 272 CID
    • 1954-1954 Ford Country Squire 239 CID
    • 1954-1954 Ford Country Squire 256 CID
    • 1955-1956 Ford Country Squire 292 CID
    • 1955-1956 Ford Country Squire 272 CID
    • 1956-1956 Ford Thunderbird 292 CID
    • 1956-1956 Ford Thunderbird 312 CID
    • 1952-1954 Lincoln Cosmopolitan 318 CID
    • 1955-1955 Lincoln Custom 341 CID
    • 1952-1954 Lincoln Capri 318 CID
    • 1955-1955 Lincoln Capri 341 CID
    • 1954-1954 Mercury Monterey 256 CID
    • 1955-1955 Mercury Monterey 292 CID
    • 1956-1956 Mercury Monterey 312 CID
    • 1956-1956 Mercury Medalist 312 CID
    • 1955-1955 Mercury Montclair 292 CID
    • 1956-1956 Mercury Montclair 312 CID
    • 1954-1954 Mercury Custom 256 CID
    • 1955-1955 Mercury Custom 292 CID
    • 1956-1956 Mercury Custom 312 CID
  • Emissions:

    • 1 - This product has been granted a California Air Resources Board (CARB) Executive Order (EO Number) Exemption. It is 50 State Legal when installed on the Specified vehicle per the Manufacturer’s Current Application Guide, the CARB EO, and Installation Instructions.

    Instructions:

    Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
    • Except Preorder products are shipped in 48 hours.
    • Delivery to the USA:
    1. Standard Shipping : 3-10 business days
    • If time is of the essence, please consider selecting expedited delivery for faster service.
    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
    • Please click here for more details>>> Return & Exchange Policy
    SKU: 24909837589

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    4.6 ★★★★★
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    robert thompson
    Carnegie, US
    ★★★★★ 5
    Don't peek at the next page.
    Format: Hardcover
    Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on February 6, 2022
    V
    Verified Purchase
    Vincent Marias
    Draper, US
    ★★★★★ 5
    The Bible, if it was good
    Format: Hardcover
    I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on October 29, 2024
    J
    Verified Purchase
    Joan Rubio
    Fort Morgan, US
    ★★★★★ 5
    Imprescindible
    Format: Hardcover
    Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on October 15, 2025
    P
    Verified Purchase
    Piotr S.
    Massapequa, US
    ★★★★★ 5
    good quality
    Format: Hardcover, Format: Hardcover
    Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on February 13, 2019
    T
    Verified Purchase
    Tyler aldrich
    Los Angeles, US
    ★★★★★ 4
    An Invaluable Book
    Format: Hardcover, Format: Hardcover
    Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 11, 2023

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