SKU: 37828064852

Zest Star, 4" x 4" - Ceramic Tile

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Description

Zest Star, 4" x 4" - Ceramic TileCeramic Kitchen Backsplash & Bathroom Tile Zest Tile from MSI delivers a fresh burst of color and artisan inspired charm, perfect for transforming kitchens, bathrooms, and living spaces. With its soothing pastel tones and soft, organic vibe, Zest captures the essence of handmade zellige tile while offering the durability and precision of modern craftsmanship. Available in two versatile sizes 4" x 4" square tile and 2. 5" x 8" subway tile this ceramic

Ceramic Kitchen Backsplash & Bathroom Tile

Zest Tile from MSI delivers a fresh burst of color and artisan-inspired charm, perfect for transforming kitchens, bathrooms, and living spaces. With its soothing pastel tones and soft, organic vibe, Zest captures the essence of handmade zellige tile while offering the durability and precision of modern craftsmanship. Available in two versatile sizes - 4" x 4" square tile and 2.5" x 8" subway tile - this ceramic tile collection allows endless design possibilities, from classic stacked layouts to herringbone and basketweave patterns. The satin finish of Zest reflects light with a subtle, shimmering glow, adding depth and texture to any surface. 

Ideal for use as a kitchen backsplash tile, bathroom wall tile, shower surround tile, or accent wall, it blends beautifully with coastal, bohemian, and contemporary interiors. Whether you’re creating a spa-like bathroom retreat or a vibrant kitchen focal point, Zest brings timeless elegance, pastel beauty, and artisan character to your home.

Variations in shade and color are inherent characteristics in all ceramic tile and adds to the unique beauty of the product. These tiles feature a high variation in texture and color. Actual color of product received my vary from image shown. These products are not suitable for outdoor submerged applications.

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SKU: 37828064852

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Oilyraincloud
Grantham, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Bozeman, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Houston, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Dallas, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Port Orchard, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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