SKU: 38762326544

TAG | Towbar Direct Fit Wiring Harness | Toyota Camry Corolla Avalon Holden Apollo Nova | UNT214

Sale price$26.56 Regular price$29.51
Save 10%

Pay in installments of $7.38 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 20 - Aug 25

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

TAG | Towbar Direct Fit Wiring Harness | Toyota Camry Corolla Avalon Holden Apollo Nova | UNT214TAG Towbar Wiring Solution for your Toyota Camry Corolla and Holden Apollo The TAG Direct Fit Wiring Harness (UNT214) is a professional grade electrical solution designed for a wide range of Toyota and Holden vehicles. This harness provides a reliable, plug and play connection that ensures your trailer or caravan lights function perfectly without the need for complex wire splicing. Reliable Plug and Play Connection Modern electrical systems demand

TAG Towbar Wiring Solution for your Toyota Camry Corolla and Holden Apollo

The TAG Direct Fit Wiring Harness (UNT214) is a professional-grade electrical solution designed for a wide range of Toyota and Holden vehicles. This harness provides a reliable, plug-and-play connection that ensures your trailer or caravan lights function perfectly without the need for complex wire splicing.

Reliable Plug-and-Play Connection

Modern electrical systems demand precision. The UNT214 is engineered to integrate seamlessly with factory connectors, preserving the integrity of your vehicle's original wiring. With an estimated fitting time of just 30 minutes, it is the most efficient way to set up your vehicle for safe towing while complying with ADR standards.

  • Direct Fit Technology: Plugs directly into existing factory wiring looms for a secure and professional finish.
  • Multi-Vehicle Compatibility: Versatile design fits a broad range of popular models including Camry, Corolla, Avalon, and Holden Apollo.
  • No Splicing Required: Protects your vehicle’s electrical system and warranty by eliminating the need to cut or solder wires.
  • Fast Installation: Get road-ready quickly with a simple 30-minute setup process.
  • ADR Compliant: Bench tested to meet Australian Design Rules for safety and performance on the road.

Specifications:

  • Wiring Option: Direct Fit Wiring Harness
  • Fitting Time: 30 Minutes
  • Diagnostic Coding: Not Required
  • Reverse Sensor Cut Off: Not Applicable
  • Part Number: UNT214

Important Information

  • The image shown may not reflect the actual product
  • Shipping times may vary depending on destination and stock availability

Vehicle Applications

Make Model From To Body Series Engine Variant Drivetrain
HOLDEN APOLLO 01/1995 05/1997 Sedan JP 3.0L / 2.2L Petrol i FWD
HOLDEN APOLLO 01/1995 05/1997 Wagon JP 2.2L Petrol i FWD
HOLDEN APOLLO 03/1993 05/1995 Sedan JM 2.2L / 3.0L Petrol i FWD
HOLDEN APOLLO 03/1993 05/1995 Wagon JM 2.2L / 3.0L Petrol i FWD
HOLDEN NOVA 10/1994 12/1997 Hatchback LG 1.6L / 1.8L Petrol i FWD
HOLDEN NOVA 10/1994 12/1997 Sedan LG 1.8L / 1.6L Petrol i FWD
LEXUS ES 09/1991 12/1996 Sedan VCV10R 3.0L Petrol 300 FWD
TOYOTA AVALON 03/1995 05/2005 Sedan MCX10R 3.0L Petrol - FWD
TOYOTA CAMRY 09/2002 11/2006 Sedan MCV30R, MCV36R, ACV36 3.0L / 2.4L Petrol - FWD
TOYOTA CAMRY 08/1997 09/2002 Sedan/Wagon SXV20, MCV20 2.2L / 3.0L Petrol Vienta FWD
TOYOTA CAMRY 08/1996 07/2001 Sedan VDV10 3.0L Petrol Vienta FWD
TOYOTA CAMRY 08/1992 08/1997 Sedan/Wagon SDV10, SXV10 2.2L Petrol - FWD
TOYOTA CAMRY 02/1993 12/1994 Sedan/Wagon VCV10R 3.0L Petrol Vienta FWD
TOYOTA COROLLA 04/1997 06/2002 Sedan/Hatch AE112 1.8L Petrol - FWD
TOYOTA COROLLA 09/1994 11/1999 Hatchback AE102 (AE101) 1.6L Petrol i FWD
TOYOTA COROLLA 06/1991 08/1998 Sedan AE101 1.6L Petrol i 20V FWD
TOYOTA COROLLA 11/1992 04/1997 Sedan AE102 1.8L Petrol i FWD
TOYOTA COROLLA 09/1991 07/1995 Sedan AE101 1.6L Petrol - FWD

Payment & Security

Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 38762326544

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.6 ★★★★★
Based on 29 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
Christopher West
Waukegan, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 22, 2023
A
Verified Purchase
Aurélien
San Leandro, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
San Leandro, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Los Angeles, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Cuba, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024

recommand products