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Ships within 48 hours · Estimated delivery Aug 10 - Aug 15
For Your Every Summer RSVP, with Code: SUMMER15
Description
Penn esports Hoodie (Cotton)52% airlume combed ring spun cotton, 48% poly fleece Heather colors are 60% airlume combed ring spun cotton, 40% poly fleece Fabric weight: 6. 5 oz yd (220. 4 g m) Regular fit Side seamed construction This TShirt uses DTG printing technology (Direct to Garment). With this technology, a printer directly applies the ink onto a product with inkjet technology. Its sort of like printing on paper, except on a t shirt or hoodie. The DTG process uses eco
• 52% airlume combed ring-spun cotton, 48% poly fleece• Heather colors are 60% airlume combed ring-spun cotton, 40% poly fleece
• Fabric weight: 6.5 oz/yd² (220.4 g/m²)
• Regular fit
• Side-seamed construction
This TShirt uses DTG printing technology (Direct-to-Garment). With this technology, a printer directly applies the ink onto a product with inkjet technology. It’s sort of like printing on paper, except on a t-shirt or hoodie. The DTG process uses eco-friendly nontoxic "water-based" inks, which are absorbed by the fibers of the garment.
Due to the combination of water based inks along with the fabric density & fabric content of different products, the print opaqueness (not able to be seen through; not transparent) will vary from product to product. Because the water based ink is "absorbed" by the fabric, the resulting printed graphic will have a faded/vintage look. While we think this is a cool "lived-in" effect, it may not be ideal for you if you prefer a super opaque printed outcome on the products you wish to order.
Size guide
| CHEST TO FIT (inches) | BODY LENGTH (inches) | WIDTH (inches) | |
| S | 34-37 | 27 | 19 ¼ |
| M | 38-41 | 28 | 21 ¼ |
| L | 42-45 | 29 | 23 ¼ |
| XL | 46-49 | 30 | 25 ¼ |
| 2XL | 50-53 | 31 | 27 ¼ |
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Exchange/Return Notes
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4.6 ★★★★★
Based on 8 reviews
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Product Reviews
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true.
The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025