SKU: 59227300706

Mortal Kombat II (Super Nintendo, 1994)

Sale price$22.49 Regular price$24.99
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Ships within 48 hours · Estimated delivery Aug 19 - Aug 24

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Description

Mortal Kombat II (Super Nintendo, 1994)Mortal Kombat II (Super Nintendo, 1994) Items included in this sale: Mortal Kombat II (Super Nintendo, 1994) *Please note, if it is not listed it is not included such as power cables or other accessories. Specifications: Collection Video Game Platform Super Nintendo Game Name Mortal Kombat II Publisher Acclaim Entertainment Genre Fighting Rating M Mature 17+ Release Year 1994 Graded? No Case Box? No Manual? No Inserts? No Downloadable Content? No

Mortal Kombat II (Super Nintendo, 1994)


Items included in this sale:

Mortal Kombat II (Super Nintendo, 1994)

*Please note, if it is not listed it is not included - such as power cables or other accessories.

Specifications:

Collection Video Game
Platform Super Nintendo
Game Name Mortal Kombat II
Publisher Acclaim Entertainment
Genre Fighting
Rating M - Mature 17+
Release Year 1994
Graded? No
Case/Box?
No
Manual?
No
Inserts?
No
Downloadable Content?
No
Condition Good
UPC 021481620051

Cosmetic condition:

The top of this cartridge is in good condition with some light wear. There are no spots where you can see through the label. Please view our close up photos, as these are taken of the actual item being offered for sale.


Functionality condition:

This game has been fully tested and works great!


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Exchange/Return Notes
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SKU: 59227300706

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4.3 ★★★★★
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Product Reviews
J
Justin Horner
Natrona Heights, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Omaha, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Alexandria, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Lowell, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Phoenix, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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