SKU: 77690003398

HALO Satin Nickel Electronic Smart Lock Deadbolt Feat SmartKey Security,Touchscreen and Wi-Fi and San Clemente handleset

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Description

HALO Satin Nickel Electronic Smart Lock Deadbolt Feat SmartKey Security,Touchscreen and Wi-Fi and San Clemente handlesetHALO Wi Fi Smart Lock is a keyless entry electronic deadbolt featuring SmartKey that allows you to control the lock from anywhere there's an internet connection no smart hub or bridge required! Using the Kwikset App, you can lock unlock the deadbolt, program up to 250 user access codes, and receive notifications of your lock's use. This single cylinder deadbolt can be locked or unlocked by using the keypad or key from the outside as well as the turn

HALO Wi-Fi Smart Lock is a keyless entry electronic deadbolt featuring SmartKey that allows you to control the lock from anywhere there's an internet connection--no smart hub or bridge required! Using the Kwikset App, you can lock/unlock the deadbolt, program up to 250 user access codes, and receive notifications of your lock's use. This single cylinder deadbolt can be locked or unlocked by using the keypad or key from the outside as well as the turn button from the inside. The crisp, clean appearance of the Satin Nickel finish adds to the overall look of the product and brings a modern feel.
  • Featuring SmartKey Security, which protects against advanced break-in techniques and allows you to re-key your lock yourself in seconds
  • Manage HALO in the Kwikset app from anywhere there's an internet connection; no smart hub or bridge required
  • Lock and unlock from your smartphone using the Kwikset app
  • Comes with San Clemente Handleset
  • Create up to 250 custom user codes to share with friends, family and guests
  • Create, disable and delete codes from your smartphone using the Kwikset app- app compatibility only works in the United States and Canada
  • Set schedules for custom user codes from your smartphone using the Kwikset app
  • Receive notifications of lock's activity your smartphone using the Kwikset app
  • View the lock's event history from your smartphone using the Kwikset app
  • Keypad features a 1-touch locking button
  • Kwikset-patented technology that prevents against advanced break-in techniques
  • Audible beeps and visual flash when batteries are low
  • Alarm sounds after 3 consecutive incorrect codes are entered
  • Temporarily disable the keypad to prevent unwanted entry
  • Includes traditional key functionality for peace of mind
  • Tamper resistant interior cover
  • Latch is 20-minute fire rated with round corner face


Features
Item Weight 3.12
Battery Size AA Battery
Holding force (lb.) 0
Door Handing Universal
Included Batteries Included,Hardware,Installation Instructions,Mounting Hardware
Door Locks & Knobs Product Type Deadbolts
Door Lock Style Classic
Commercial/Residential Residential
Hardware Included Lock Only
Total Number of Keys Included 2
Wired or Wireless No electrical connectivity
Keyway KW1
Requires Hub? No Hub Required
Finish Satin Nickel
Deadbolt Type Single Cylinder Deadbolt
Features Adjustable Backset,Automatic Relocking,Delay Timer,Easy Installation,Fail-Safe,Kwikset SmartKey,Rekeyable
Lock Type Smart Deadbolts
Smart Home Protocol Wi-Fi
Works With Alexa, Alexa, Google, Google Assistant
Hardware Finish Family Nickel
Material Metal
Security/ANSI Grade AAA
Lock Type2 Touchscreen
Returnable 180-Day
Power Options Battery
Product Weight (lb.) 2.8
Power Source Battery
Voice Control Hub Required No Hub Required for Voice Control
Smart Home Smart Home Enabled
Electronic/Mechanical Electronic
Interior/Exterior Interior/Exterior
Remote Access Remote Access
Number of Batteries Required 4
Strike plate height (in.) 2.75
Projection (in.) 1.2
Faceplate width (in.) 2.8
Strike plate width (in.) 1.25
Faceplate depth (in.) 1.2
Faceplate height (in.) 5.6
Required door thickness (in.) 1 3/8 to 2
Certifications and Listings ANSI Certified
Manufacturer Warranty Lifetime Mechanical-Finish, 1 Year Electronics

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SKU: 77690003398

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4.7 ★★★★★
Based on 25 reviews
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A
Aurian Finney
Los Angeles, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Natrona Heights, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Dallas, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Draper, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Boise, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015

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