SKU: 57383266498

MaggieFrame Magnetic Hoop 7.7"x12.5" | 195x315mm for Gensen

Sale price$66.60 Regular price$74.00
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Description

MaggieFrame Magnetic Hoop 7.7"x12.5" | 195x315mm for GensenOverview: 1. MaggieFrame magnetic embroidery hoops are designed to make hooping faster, easier, and more consistent on your machines. 2. This 7. 7" 12. 8" (195 320 mm) magnetic hoop gives you a sewing field thats Ideal for large pattern on front and back of sweatshirts, hoodies, jackets, T shirts, polo shirts, jeans. Suitable for items like tablecloth, bath towel, scarves. 3. Strong built in magnets clamp the fabric evenly across the frame, so you

Overview:

1. MaggieFrame magnetic embroidery hoops are designed to make hooping faster, easier, and more consistent on your machines.
2. This 7.7" × 12.8" (195 × 320 mm) magnetic hoop gives you a sewing field that’s Ideal for large pattern on front and back of sweatshirts, hoodies, jackets, T-shirts, polo shirts, jeans. Suitable for items like tablecloth, bath towel, scarves.
3. Strong built-in magnets clamp the fabric evenly across the frame, so you don’t need to adjust screws or worry about hoop burn. Place the garment, lay the stabilizer, drop the top frame, and you’re ready to stitch.

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Packing List:

1. Hoop Main Part x 1 pcs
2. Metal Brackets x 1 pair
3. Screws & Screwdriver
(Note: Brackets will be matched according to your machine brand, and need to be assembled on hoop main part with screws)

Compatible with Gensen Embroidery Machine Models

Key advantages

1.Effortless Magnetic Hooping
2.Versatile Sizes & Compatibility
3.Long-Lasting Durability

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1.Effortless Magnetic Hooping:Strong magnets make hooping super quick and stable, keeping your fabric firmly in place for clean, precise embroidery.

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2.Versatile Sizes & Compatibility:17 hoop sizes and multiple hoop length options make it easy to pick the right frame based on your design size and project needs, and mount it like your original hoop on embroidery machines.

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3.Long-Lasting Durability:Compared with other magnetic hoops, MaggieFrame is engineered with a reinforced build for higher durability and reliable performance over time.

Customer Reviews:

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FAQs

Q:What is the inside hoop size and the effective embroidery area?

A:The inside hoop size is 7.7″ × 12.5″ (195 × 315 mm).
To avoid stitching too close to the frame edge (and reduce the risk of needle strikes), the effective embroidery area is typically about 2 cm (0.8") smaller than the inside size.

Q:Do you offer other hoop sizes? How do I choose the right size?

A:Yes. We offer 17 hoop sizes (3.9"×3.9" to 17"×15.5").
How to choose:
1.Make sure the hoop’s inside size is within your machine’s max embroidery area (or your largest original hoop).
2.Take your design size and add 2 cm (≈0.8") to both width and height, then choose the next hoop size up for comfortable clearance.

Q:My machine only accepts certain hoop sizes—will this hoop still work?

A:In most cases, yes. If you can’t select an exact hoop size, choose the closest preset size and use Trace/Outline to confirm the needle path stays within the safe area. Trace is the most reliable way to prevent stitching into the frame when presets don’t match perfectly.

Q:What should I do if the hoop doesn’t fit or feels misaligned after installation?

A:Most fitment issues come from a Hoop Length mismatch or bracket orientation. Double‑check that:
You selected the correct Hoop Length?
The brackets are installed in the correct direction?
All screws are tightened evenly?
If it still doesn’t fit, send us your machine model + photos of your current hoop/bracket setup, and we’ll guide you to the correct match.

Shipping Notes
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Exchange/Return Notes
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SKU: 57383266498

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4.6 ★★★★★
Based on 7 reviews
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Product Reviews
R
Verified Purchase
Ryan
Bozeman, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Lowell, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Bozeman, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Bozeman, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Lake Worth, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019

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