SKU: 16345464723

Ignition Coil IC2242 for Chevrolet Cruze, Opel Astra J & Chevrolet Sonic - 613005

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Description

Ignition Coil IC2242 for Chevrolet Cruze, Opel Astra J & Chevrolet Sonic - 613005Vehicle Fitment & Part Details The Ignition Coil IC2242 is listed for the Chevrolet Cruze Hatchback (2011 2026) and other Opel applications. Pins: 7 pin. Confirm compatibility by matching the listed fitment details. Verify VIN engine. Key Details SKU 613005 Component Ignition Coil IC2242 Specs Pins: 7 pin Primary Fitment Chevrolet Cruze Hatchback (2011 2026) Listing Highlights Listed for selected Chevrolet, Opel applications shown in the fitment

Vehicle Fitment & Part Details

The Ignition Coil IC2242 is listed for the Chevrolet Cruze Hatchback (2011-2026) and other Opel applications. Pins: 7-pin. Confirm compatibility by matching the listed fitment details. Verify VIN/engine.

Key Details

SKU
613005
Component
Ignition Coil IC2242
Specs
Pins: 7-pin
Primary Fitment
Chevrolet Cruze Hatchback (2011-2026)

Listing Highlights

  • Listed for selected Chevrolet, Opel applications shown in the fitment table.
  • Pins: 7-pin.

Vehicle Fitment

Includes 8 supplied applications covering Chevrolet and Opel. Use the full table below to confirm model, chassis, year range, engine and power before ordering.

Make Model Chassis Years Engine Power
Chevrolet CRUZE Hatchback J305 2011-2026 1.6 LDE 86 kW / 117 HP
Chevrolet CRUZE Hatchback J305 2011-2026 1.6 LDE 91 kW / 124 HP
Chevrolet SONIC Hatchback T300 2011-2026 1.6 F16D4; LDE 85 kW / 116 HP
Chevrolet SONIC Saloon T300 2012-2016 1.6 F16D4; LDE 85 kW / 116 HP
Opel ASTRA J P10 2010-2016 1.6 68 A 16 XER; B 16 XER 85 kW / 115 HP
Opel ASTRA J P10 2010-2016 1.6 Turbo 68 A 16 LET 132 kW / 180 HP
Opel ASTRA J GTC 2012-2017 1.6 Turbo 08 A 16 LET 132 kW / 180 HP
Opel ASTRA J Saloon 2013-2026 1.6 Turbo 69 A 16 LET 132 kW / 180 HP

Fitment Notes

  • Always match vehicle details before ordering. Verify VIN/engine.

Professional Fitment Required: Electronic, electrical, and electromechanical components require correct identification before installation. Compare the new unit to the removed unit and verify mounting orientation, terminal or connector type, pin count or terminal arrangement, voltage rating, polarity, and any pulley or bracket configuration where applicable. Incorrect installation, polarity reversal, water or moisture ingress, improper connector seating, or mismatched specifications can damage the component, related ECU systems, or cause persistent fault codes. Installation by a qualified, VAT-registered workshop with appropriate diagnostic equipment is recommended.

Returns Notice: Once an electronic, electrical, or electromechanical component has been fitted, plugged in, energised, or shows signs of installation, returns are limited to manufacturing defect only. Confirm part compatibility before opening sealed packaging.

Compatibility Verification Notes

  • Confirm compatibility using VIN, engine code, chassis / platform, OE reference and original part comparison before ordering.
  • Match the supplied fitment details to your vehicle, including model, year range and any listed engine or chassis information.
  • Fitment data may vary by production date, market, import history and engine variant.
  • This listing is for part identification and compatibility checking only. Installation must be carried out according to the vehicle manufacturer's service information by a suitably qualified person.

Common Questions

Will the Ignition Coil IC2242 fit my Chevrolet Cruze Hatchback?
This part (613005) is listed for the fitments shown on this page. Confirm by matching the fitment details. Verify VIN/engine.

How do I confirm fitment if there are multiple variants?
Compare the supplied fitment details, original part details and any listed variant information before ordering. Verify VIN/engine.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 16345464723

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Jennie M. Scaturro
Dallas, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Grantham, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Dallas, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
Natrona Heights, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
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Momx4
Alexandria, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015

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