SKU: 90152178484

DAHUA IPC-HUM8241-E1 2MP WizMind Network Camera-Main Box

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Description

DAHUA IPC-HUM8241-E1 2MP WizMind Network Camera-Main BoxIPC HUM8241 E1 > Outputs max. 2MP (1920 1080)@25 30 fps. > H. 265 codec allows high compression ratio and ultra low bit rate. > ROI, SMART H. 264 + H. 265+, flexible coding, applicable to various bandwidth and storage environments. > Rotation mode, WDR, 3D NR, HLC, BLC, digital watermarking, applicable > Intelligent detection: Intrusion, tripwire, fast moving (the three functions support the classification and accurate detection of vehicle and human);

IPC-HUM8241-E1

> Outputs max. 2MP (1920 × 1080)@25/30 fps.
> H.265 codec allows high compression ratio and ultra-low bit rate.
> ROI, SMART H.264 +/H.265+, flexible coding, applicable to various bandwidth and storage environments.
> Rotation mode, WDR, 3D NR, HLC, BLC, digital watermarking, applicable
> Intelligent detection: Intrusion, tripwire, fast moving (the three functions support the classification and accurate detection of vehicle and human); abandoned object, missing object, loitering detection, people gathering, and face detection.
> Abnormality detection: Motion detection, privacy masking, scene changing, audio detection, no SD card, SD card space warning, SD card error, network disconnection, IP conflict, illegal access, and voltage detection.
> Alarm: 2 in, 2 out; audio: 1 in, 1 out; RS-232; max. 256 G Micro SD card.
> 12V DC/PoE power supply facilitates installation.
> Multiple lens unit optional; require a lens unit to work together.


Product Data

Camera

Image Sensor

1/2.8" 2 Megapixel progressive CMOS

Max. Resolution

1920 (H) × 1080 (V)

ROM

128 MB

RAM

512 MB

Scanning System

Progressive

Electronic Shutter Speed

Auto/Manual 1/3 s–1/100,000 s

Min. Illumination

0.005 [email protected] (Color,30 IRE)

0.0005 [email protected] (B/W,30 IRE)

S/N Ratio

> 56 dB

Lens

Lens Type

Fixed-focal

Lens Mount

M12

Focal Length

2.8 mm

Max. Aperture

2.8 mm: F2.0

Field of View

L1/L4: Horizontal: 105°; Vertical: 58°; Diagonal: 118°
L3: Horizontal: 114°; Vertical: 60°; Diagonal: 136°
L5-2.8 mm: Horizontal: 109°; Vertical: 58°; Diagonal: 127°

Iris Control

Fixed

Close Focus Distance

2.8 mm: 0.5 m

DORI Distance

Lens

Detect

Observe

Recognize

Identify

L1/L4-2.8 mm

42.1 m
(138.1 ft)

16.8 m
(55.1 ft)

8.4 m
(27.6 ft)

4.2 m
(13.8 ft)

L3-2.8 mm

41.4 m
(135.8 ft)

16.6 m
(54.5 ft)

8.3 m
(60.0 ft)

4.1 m
(13.5 ft)

L5-2.8 mm

42.9 m
(140.7 ft)

17.2 m
(56.4 ft)

8.6 m
(28.2 ft)

4.3 m
(14.1 ft)

Intelligence

IVS (Perimeter Protection)

Tripwire, intrusion, fast moving (the three functions support the classification and accurate detection of vehicle and human); loitering detection, people gathering, and parking detection

Face Detection

Face detection; track; snapshot; snapshot optimization; optimal face snapshot upload; face enhancement; face exposure; face attribute extraction including 6 attributes (gender, age, glasses, expressions, mask and beard) and 8 expressions (anger, calm, happiness, sadness, disgust, surprise, confusion and fear); face snapshot set as face or one-inch photo; 3 snapshot strategies (real-time snapshot, optimization snapshot, and quality priority); face angle filter; optimization time setting

Smart Search

Work together with Smart NVR to perform refine intelligent search, event extraction and merging to event videos

Video

Video Compression

H.265; H.264; H.264H; H.264B; MJPEG (only supported by the sub stream)

Smart Codec

Smart H.265+
Smart H.264+

Video Frame Rate

Main stream: 1920 × 1080 @25/30 fps
Sub stream: 704 × 576 @25 fps; 704 × 480 @30 fps
Third stream: 1920 × 1080 @25/30 fps

Stream Capability

3 streams

Resolution

1080p (1920 × 1080); 1.3M (1280 × 960); 720p (1280 × 720); D1 (704 × 576/704 × 480); VGA (640 × 480); CIF (352 × 288/352 × 240)

Bit Rate Control

CBR/VBR

Video Bit Rate

H.264: 3 kbps–20480 kbps
H.265: 3 kbps–20480 kbps

Day/Night

Color/B/W

BLC

Yes

HLC

Yes

WDR

120 dB

Scene Self-adaptation

Yes

White Balance

Auto; natural; street lamp; outdoor; manual; regional custom

Gain Control

Manual; auto

Noise Reduction

3D NR

Motion Detection

OFF/ON (4 areas, rectangular)

Region of Interest (RoI)

Yes (4 areas)

Defog

Yes

Image Rotation

0°/90°/180°/270° (support 90°/270° with 1080p resolution and lower)

Mirror

Yes

Privacy Masking

4 areas

Audio

Audio Compression

G.711a; G.711Mu; PCM; G.726; G.723

Alarm

Alarm Event

No SD card, SD card full, SD card error, network disconnection, IP conflict, illegal access, motion detection, video tampering, tripwire, intrusion, fast moving, missing object, abandoned object, parking detection, loitering detection, people gathering; scene changing, audio detection, voltage detection, external alarm, face detection , and security exception.

Network

Network Port

RJ-45 (10/100 Base-T)

SDK and API

Yes

Network Protocol

IPv4; IPv6; HTTP;TCP; UDP; ARP; RTP; RTSP; RTCP; RTMP; SMTP; FTP; SFTP; DHCP; DNS; DDNS; QoS; UPnP; NTP; Multicast; ICMP; IGMP; NFS; SAMBA; PPPoE; SNMP

Interoperability

ONVIF (Profile S/Profile G/Profile T); CGI; P2P; Milestone; Genetec

User/Host

20 (Total bandwidth: 64 M)

Storage

FTP; SFTP; Micro SD card (support max. 256 G); NAS

Browser

IE: IE8, IE9, and IE11
Chrome
Firefox

Management Software

Smart PSS; DSS; DMSS

Mobile Client

IOS; Android

Cyber Security

Video encryption; Firmware encryption; Configuration encryption; Digest; WSSE; Account lockout; Security logs; IP/MAC filtering; Generation and importing of X.509 certification; syslog; HTTPS; 802.1x; Trusted boot; Trusted execution; Trusted upgrade

Certification

Certifications

CE-LVD:EN62368-1;

CE-EMC:Electromagnetic Compatibility Directive 2014/30/EU;

FCC:47 CFR FCC Part 15, Subpart B

Port

Audio Input

1 channel (3.5 mm JACK port)

Audio Output

1 channel (3.5 mm JACK port)

Alarm Input

2 channels in: 5 mA 3V–5V DC

Alarm Output

2 channels out: 1,000 mA 30V DC/500 mA 50V DC

Power

Power Supply

12V DC/PoE(802.3af)

Power Consumption

Basic: 2.3W (12V DC); 2.8W (PoE)
Max. (Intelligence + WDR): 3.7W (12V DC); 4.5W (PoE)

Environment

Operating Temperature

–40°C to +60°C (–40°F to 140°F)

Operating Humidity

≤95%

Storage Temperature

–40°C to +60°C (–40°F to 140°F)

Protection

IP66 (L3)

Structure

Casing

Metal

Product Dimensions

E1: 110 mm × 83 mm × 24 mm (4.33" × 3.27" × 0.94")
L1: Ф30.5 mm × 48.7 mm (Ф1.20" × 1.92")
L3: Ф30.5 mm × 57.6 mm (Ф1.20" × 2.27")
L4: 35 mm × 35 mm × 26.7 mm (1.38" × 1.38" × 1.05")
L5: 35 mm × 35 mm × 28.4 mm (1.38" × 1.38" × 1.12")

Net Weight

210 g (0.5 lb)

Gross Weight

376 g (0.8 lb)

Shipping Notes
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  • Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 90152178484

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Verified Purchase
rockspawner
Grantham, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Draper, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Waukegan, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Charlottesville, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
New York, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024

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