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Ships within 48 hours · Estimated delivery Jul 7 - Jul 12
For Your Every Summer RSVP, with Code: SUMMER15
Description
I Have the High Ground RPGLets face it: dueling is sexy. But do you know whats sexier than combat? That slower, higher tension duel that occurs before any damage is donebefore any blow is even struck. The duel of word and wit, of melodramatic motion and threatening maneuvers. I Have the High Ground is a short collaborative roleplaying and storytelling game for 2 players about that kind of duel. It's GM less and genre neutral, and takes 1 2 hours to play. Using game mechanics
Let’s face it: dueling is sexy.But do you know what’s sexier than combat? That slower, higher tension duel that occurs before any damage is done—before any blow is even struck. The duel of word and wit, of melodramatic motion and threatening maneuvers. I Have the High Ground is a short collaborative roleplaying and storytelling game for 2 players about that kind of duel. It's GM-less and genre-neutral, and takes 1-2 hours to play.
Using game mechanics inspired by competitive fencing, players choose moves in secret. After their choices are revealed, the winner takes the opportunity to flaunt their bravado or to perform subtle acts that leave a dramatic and imposing quiet in their wake. Your game is not an action-packed fight to the death but rather a portrayal of the slow, smoldering tension between two people about to risk their pride, their reputation, or even their lives.
I Have the High Ground also encourages players to ask: what exactly is a duel? You might be knights or fencers with your blades crossed for sport or mortal combat. But what if you were hackers vying for control of a contested server? A murderer and the aggrieved loved one avenging their victim? What if you’re assassins and ex-girlfriends, or in a boxing match, or bar fight, or even just a school talent show? So, who will you be? What will you do? There’s only one way to find out.
Pick your weapons, push the limits, and whenever justifiable: flourish your capes.
The Game
I Have the High Ground is mechanically light, with a rulebook totaling to only 24 pages. It's GM-less and intended for one-shot play. It can be played in any genre, and even adapted to use characters from an existing campaign—it's a great way to zoom in on a tense, pre-battle scene from a game in another system.
The mechanics in I Have the High Ground are inspired by competitive fencing, and each round, players choose in secret to thrust, feint, or parry. The moves are arranged in a rock-paper-scissors triangle, where thrust beats feint, feint beats parry, and parry beats thrust, scoring one point for the victor. These moves do not, however, translate to the bloody jabs of a sword. Instead, they help structure the narration that follows: thrusts resolve to vicious insults or imperious gestures, feints into provocative bait that incites opponents into emotional vulnerability, while parries resolve as cunning repartees. When one player reaches 9 points, their opponent is defeated, and the loser is forced—in a shameful outburst of emotion—to use their weapon and strike the blow that begins the ensuing battle!
Storytelling
The mechanical victory provides inspiration and structure for the narration that follows, shaping the story players tell about the exchange. The rules establish who gets the narrative "last word" and how players negotiate their actions so that the loser gives the victor a satisfying chance to demonstrate their victory. In the end, I Have the High Ground is a collaborative game. Players are expected to help each other tell the stories they want to tell, treating losses as an opportunity to show their characters weaknesses and demonstrate their opponent's strengths.
Character and Setting Creation
In its unique setting and character creation system, players proceed through a combination of open-ended prompts and pre-written options designed to ensure that each character develops into a dramatic foil of their opponent. Players establish a history between their characters, whether that be “rivals”, “ex-lovers”, or both, and select narrative advantages—like the “the high ground”, “superior fashion” or “to be your opponent’s exact type.” Which player selects first depends directly on the most important mechanic: the cape rubric. The player with the finest cape chooses the section of character creation in which they will receive first pick.
Testimonials
"I don't know the last time I've played a game as electric as I Have the High Ground. Every roll, every turn, every action came dripping with drama, panache, excitement and energy. It was thrilling, beginning to end. I can't wait to play again."
— Jeff Stormer, of the Party of One Actual Play Podcast
“Jess is a game designer after a feeling—what might be a fleeting taste, a cloying fragment, a single thread that becomes her art’s raison d'etre. I Have the High Ground is exactly this, the expertly observed, distilled, and supercharged work that makes you feel the cape on your back and the rapier in your sheathe. It is taut, fast, and fucky, demanding to be played. So. Play it."
— Will Jobst, creator of This Discord Has Ghosts In It, cohost of the Brain Trust podcast, editor of I Have the High Ground
"We had a ton of fun [playtesting]! The major thing we got from the game was that it is extremely romantic."
— Kathleen Hyslop, of the Chicks with Dice Podcast
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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4.5 ★★★★★
Based on 946 reviews
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Product Reviews
★★★★★ 5
Roomy, Quality and Versatile
Color: Navy
Very nice quality and appearance. Large enough for wallet, phone, etc. Easily converted from clutch to shoulder purse with removable chain. Handle trim and chain are gold color. Wish it silver but very pleased overall and feel it is a good value.
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Reviewed in the United States on September 11, 2025
★★★★★ 5
Love it
Color: Champagne
So beautiful
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Reviewed in the United States on May 24, 2026
★★★★★ 3
Beautiful clutch... but chain is defective
Color: Navy, Color: Navy
This is a really beautiful clutch and the size inside is perfect for your necessities. (lip balm, hand sanitizer, pocket tissues, husbands inhaler, hand cream) I really loved that about it however, the chain which is the only option to not holding it all night is terrible. I bought this clutch for a gala but the chain got stuck on my dress just the first time I tried it on. I wish there was another option so I don't have to hold it all night. The chain is really bad quality. It will shred my lace dress. Also the chain is super long. Like too long to actually wear on on side. Or it would fall off all the time. I am 5'9 and this chain to super long for me. You would have to wear it as a cross body- and that does not look nice with formal attire. Returning.
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Reviewed in the United States on January 20, 2019
★★★★★ 5
Versatile
Color: Taupe
Beautiful bag. I love it. Compliments any outfit.
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Reviewed in the United States on May 14, 2025
★★★★★ 5
Beautiful
Color: Taupe
Beautiful purse and light to carry.
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Reviewed in the United States on May 31, 2026
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