SKU: 303129218

*A Grade* Fallen Land Core Game

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Description

*A Grade* Fallen Land Core GameSet in a post apocalyptic sci fi setting, Fallen Land: A Post Apocalyptic Board Game is a hybrid game that combines the elements of a strategy board game, with card building and role playing. It is driven by macabre stories of a world gone mad and features adventure, politics and economics to deliver an unlimited sandbox experience. Each game the variables change: cards, player interactions, stories, strategies and threats. While the game has a strong

Set in a post-apocalyptic sci-fi setting, Fallen Land: A Post Apocalyptic Board Game is a hybrid game that combines the elements of a strategy board game, with card building and role-playing. It is driven by macabre stories of a world gone mad and features adventure, politics and economics to deliver an unlimited sandbox experience. Each game the variables change: cards, player interactions, stories, strategies and threats. While the game has a strong pulp influence, its roots stem from Cold War studies. We have expanded upon this research to arrive at our game’s premise: What would happen after a nuclear and biological apocalypse?

Our answer is Fallen Land. As a player, you are the leader of a unique faction of survivors competing for primacy in the ruinous aftermath of post-apocalyptic America. You must manage and enhance your town, protect your citizens and secure resources. You will also have to make and break treaties to endure, amidst a myriad of bribery and betrayal by the other players. But that is just where the adventure begins! You must also direct your agents (a party of characters), to explore the rugged landscape, establish your territory and solidify your agenda.

Game play is comprised of Turns. Each represents one month and is divided into Phases and Sub-Phases. The First Player resolves each Phase and Sub-Phase followed clockwise by the other players, before proceeding to the next Phase or Sub-Phase. A Turn is over when all players have had the opportunity to act or pass on each Phase.

I. Effects Phase *
1.) Resolve.

II. Town Business Phase *
1.) Deal.
2.) Resource Production.
3.) Auction House.
4.) Roll 1d10 on Town Events Chart.
5.) Financial period.
~Sell.
~Purchase.
~Hire (NPCMs).

III. Party Exploits Phase *
1.) NPCMs move.
2.) Choose Party Exploits (4 weeks to spend).
~Movement, spend 1 week.
~Encounter, spend 1 week.
~PVP, spend 1 week.
~Resource, spend 2 weeks.
~Healing, spend 2 weeks.
~Mission, spend 3 weeks.

IV. End Turn Phase *
1.) Adjust Turn Marker.
2.) Pass the First Player Sheet.

Resolve an Action Card in each Phase or Sub-Phase as directed by the card.
A player's town is simulated by a Town Play Mat. Players organize their owned Resources, inventory, Party Characters, excess Characters and movement bonuses here. In addition, Town Play Mats can be upgraded three different ways: Town Defense Chips, Town Technologies and Action Cards. The first two upgrades are available for purchase during the Town Business Phase. However, Action Cards are dealt at the beginning of each Turn and are also drawn as a reward.

Players also manage their Party consisting of five Character Cards. Characters may be equipped with gear (Spoils Cards), to increase their Base Skills. A party can move around the map, draw Encounter and Mission cards (stories) which contain Skill Checks (challenges) and even attack another player's Party in PVP. Dice are rolled for these many "deeds" to determine the outcome.
There are seven decks of cards. These are drawn and played throughout the game. Some are stories, such as Encounter and Mission Cards, Characters are a Faction's agents, and Spoils are equipment/vehicle/gear. Lastly, Action Cards modify the story and/or game play.

To win, one of two Victory Conditions is necessary, either 20 Prestige or 80 Town Health. Prestige represents your reputation as a leader, while Town Health represents your town’s prosperity and number of its citizens. Both conditions are marked on their respective Victory Tracks bordering the map.

Adventure and intrigue await! We hope you have the opportunity to play Fallen Land and that you enjoy playing it as much as we have enjoyed creating it for you.

*Please note that all items within our outlet section contain a level of damage to the packaging, which in no way effects game play. A Grade products will arrive in their cellophane and have superficial damage to the box. Full descriptions of our grades can be found on our Outlet page, for more information please check our terms and conditions.

Shipping Notes
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Exchange/Return Notes
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SKU: 303129218

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RUBEN ARELLANO
New York, US
★★★★★ 5
Indestructible bully toy
Color: Blue
We have a bully that chews through everything, believe it when I say, he loves this n it is still in one piece. Where I put treats in it or not. He’s also able to play tug of war with is brother with this toy. I will be buying additional ones!
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Reviewed in the United States on May 16, 2026
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Lucie P
Lake Worth, US
★★★★★ 4
Durable, Dogs love it
Color: Red
My Frenchie is a crazy chewer and can chew up a nylabone in a day, so I was looking for something that would last longer. So far this is holding up, and is pretty durable. Both my dogs like it a lot, it’s easy for them to grasp, and chewable but still very tough material. I suspect at some point it’ll wear down, but not for a while. The size was just as described / expected. Not too small and not too big
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Reviewed in the United States on May 23, 2025
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Amazon Purchase
Lake Worth, US
★★★★★ 5
Great for aggressive chewers!
Color: Blue
Our aggressive chewers love these! Very durable.
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Reviewed in the United States on June 8, 2026
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Ozark Matt-Man
Alexandria, US
★★★★★ 3
NOT FOR PLAYING CATCH.
Color: Blue
This toy is quite heavy, making it good for a chew toy or for fetch, but not for catch. It could very easily injure your dog as it damned near did mine.
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Reviewed in the United States on May 19, 2026
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e callie
Fort Morgan, US
★★★★★ 5
Peanut butter delivery system
Color: Blue
My big dog loves this bone. I run PB down the middle on one side when we go out. He loves it and brings the bone to us when we return to play :gimme that bone.”
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Reviewed in the United States on June 3, 2026

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