BFI GS2 Heavy Weight Shift Knob - Gray Alcantara - Black Anodized (Audi R8 - M8x1.25)
SKU: 74373300792

BFI GS2 Heavy Weight Shift Knob - Gray Alcantara - Black Anodized (Audi R8 - M8x1.25)

Sale price$122.26 Regular price$135.84
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Description

BFI GS2 Heavy Weight Shift Knob - Gray Alcantara - Black Anodized (Audi R8 - M8x1.25)Not to toot our own horn, but we're pretty sure we've just raised the bar when it comes to one of the most frequently touched parts of your car's interior. This heavyweight shift knob feels like butter in palm of your hand, thanks due to the air leather that it's wrapped in. Weighing in at approximately 205 grams the added inertial mass makes shifting effort substantially less while speeding up the process at the same time. While we've borrowed

Not to toot our own horn, but we're pretty sure we've just raised the bar when it comes to one of the most frequently touched parts of your car's interior. This heavyweight shift knob feels like butter in palm of your hand, thanks due to the air leather that it's wrapped in. Weighing in at approximately 205 grams the added inertial mass makes shifting effort substantially less while speeding up the process at the same time. While we've borrowed inspiration from shift knobs past, we think we've really perfected the proportions this time around- with the 3/4 Leather to metal ratio. Visually this thing leaves nothing to be desired. The machining is top notch, and the detailed crest coin gives that classy yet sporting look which elevates any interior's level by at least 50 cool points. The included adapter is used to work with Audi R8 shift lever. You might think that this is a lot of hype for such a little part, but try telling that to us once you've had the chance to hold one of these guys in your hand.

INCLUDES:

  • One heavy weight GS2 shift knob
  • One BFI crest logo coin
  • One adapter for Audi R8 selector shaft
  • Three set screws
  • Allen key for set screws


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    SKU: 74373300792

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    Mike Athey
    New York, US
    ★★★★★ 2
    Content seems good, but support files/code are insufficient, and the code seems illogical in places
    Format: Paperback
    This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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    Reviewed in the United States on July 31, 2023
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    Shannon
    Phoenix, US
    ★★★★★ 5
    Very helpful
    Format: Paperback
    Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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    Reviewed in the United States on May 9, 2024
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    ChargingBull
    Lake Worth, US
    ★★★★★ 5
    Lots of uses in Roblox
    Format: Paperback
    Son loves getting these for birthdays and holidays.
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    Reviewed in the United States on July 6, 2025
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    jeanet
    Whiting, US
    ★★★★★ 5
    Easy to follow
    Format: Paperback
    My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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    Reviewed in the United States on May 27, 2023
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    Internetaholic
    Bozeman, US
    ★★★★★ 4
    Maybe Outdated
    Format: Paperback
    I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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    Reviewed in the United States on November 26, 2025

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