SKU: 86670239709

GiroDisc 08-10 Audi RS6 (C6) Slotted Front Rotors

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Description

GiroDisc 08-10 Audi RS6 (C6) Slotted Front RotorsSold priced in pairs Welcome to GiroDisc! Brake rotors have long been the overlooked link in performance car braking systems. Traditional 1 piece brake rotors are heavy and retain heat, diminishing their effectiveness and adding unsprung weight that adversely affects handling. When GiroDisc was founded in 2003, we made it our mission to design and manufacture 2 piece brake rotors that would perform flawlessly at the limits. Our fully floating design


Sold/priced in pairs


Welcome to GiroDisc!

Brake rotors have long been the overlooked link in performance car braking systems. Traditional 1-piece brake rotors are heavy and retain heat, diminishing their effectiveness and adding unsprung weight that adversely affects handling.

When GiroDisc was founded in 2003, we made it our mission to design and manufacture 2-piece brake rotors that would perform flawlessly at the limits. Our fully-floating design uses tension hardware to ensure that our rotors are silent on the street, but ready to go on the track.

By specializing in this area, we can dedicate our efforts to push our engineering and manufacturing to the highest levels in the industry. Customers around the world have found success maximizing the capabilities of their existing brake systems by installing GiroDisc rotors. This often negates the need for a pricier, more complex upgrade like a big brake kit.

GiroDisc is headquartered in Bellingham, Washington, where we design, engineer, manufacture and fulfill orders on site.


The primary purpose of the Girodisc system is to reduce unsprung and overall vehicle weight. The secondary purpose is to increase the ventilation and cooling capacity of the brake disc while retaining it's original dimensions. This is accomplished by using two-piece disc construction. The central hat section of the disc is made from 6061-T6 aircraft specification aluminum.

The disc is made from cast iron, to the same specification and material as used by professional racing organizations. It is a curved vane design, developed in racing to act as a centrifugal pump to force cooling air through the disc. The rotor and hat have a floating mount system, which utilizes high strength alloy steel drive pins, manufactured by Girodisc to our own specifications and cadmium plated for a long lasting corrosion resistance. These pins take the load from braking actions while maintaining the axial and radial float between the hat and disc. The pins are secured by grade 12 cap screws with hardened washers. In order to keep the rotors from making noise when cold, the pins are mounted with anti-noise spring clips on the rotor side which allow the rotor to grow with heat expansion but eliminate the rattle and noise associated with floating rotors. This float also allows the rotor
to self center between the pads.


Important Questions Answered

Q: What is required to install the Girodisc system?

A: The Girodisc system is a direct replacement for the OE disc.
No modifications are necessary. The disc will bolt directly to the car and work with OE calipers and pads perfectly. Once the Girodisc system is in place, simply replace the cast iron rotor when needed. Some discs are larger in diameter and come with caliper spacers. If longer bolts are required, they are also supplied.

Q: How does reducing weight of the braking system benefit the vehicle?
A: The Girodisc will generally weigh between 4 8 lbs less than the oe disc it will replace. This is due to the heavy cast iron hat section being replaced with lightweight, high strength aluminum. The mass of any vehicle requires energy to accelerate or decelerate. Reducing the vehicle mass improves acceleration, and requires less energy to be dissipated during deceleration. Rotating mass requires additional energy in order to increase or decrease its speed of rotation. Decreasing the mass of the disc has a great benefit due to reduction in rotational inertia. This will allow more of the braking force to be available to decelerate the vehicle, not the disc.
Additionally, the mass of the brake system is also unsprung mass. Reducing the unsprung mass has the additional benefit of improved suspension performance, resulting in enhanced ride and handling. Rotating masses require additional energy to vary the plane on which they turn. The lighter the disc, the quicker the response of the vehicle steering due to the reduction in gyroscopic effect/rotational inertia of the disc. As an example, compare the weight of the Ferrari 360 OE disc at 18.2 lbs, and the Girodisc at 14 lbs. The Girodisc is 4.2 lbs lighter per disc. Replacing all four discs will save 16.8 lbs of rotating, unsprung mass.

Q: Why slotted discs?
A: The edges of the slots continuously clean and refresh the pad surface. This will allow the pads to have a maximized friction surface always available. Additionally, they prevent containments from collecting between the pad and disc interface.
The disc is lightened, decreasing its rotational inertia.
Slots prevent the formation of a water film on the disc in wet weather, maintaining the best brake response.

 

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SKU: 86670239709

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Contemporary Gentleman
Fort Morgan, US
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A Textbook for My Students
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I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Boise, US
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Step by Step
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This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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GuyWithNoName
Battle Creek, US
★★★★★ 4
Seriously needs a proofreader
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The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Lexington, US
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I bought this for my son’s college class. It’s exactly what they asked for.
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FranCarv
Birmingham, US
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Great Beginner's book.
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I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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