SKU: 37623597103

Burger 3D Tumbler Sleeve Digital STL File

Sale price$10.75 Regular price$11.95
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Ships within 48 hours · Estimated delivery Aug 7 - Aug 12

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Description

Burger 3D Tumbler Sleeve Digital STL FileSizing For proper fit, your cup must be slightly smaller than the sleeves hole diameter. We recommend that your cup measures at least 1 161 8 smaller than the listed sleeve size. Why this matters: If your cup and the sleeve hole are the same size, the sleeve will not slide on. For example, a cup that measures 3 wide will NOT fit into a 3 sleevethere needs to be a small amount of clearance for the sleeve to install correctly. All Sales Are Final All

Sizing

For proper fit, your cup must be slightly smaller than the sleeve’s hole diameter. We recommend that your cup measures at least 1/16”–1/8” smaller than the listed sleeve size.

Why this matters:

If your cup and the sleeve hole are the same size, the sleeve will not slide on. For example, a cup that measures 3” wide will NOT fit into a 3” sleeve—there needs to be a small amount of clearance for the sleeve to install correctly.

 

All Sales Are Final

All digital file purchases are final. Due to the nature of digital products, we do not accept returns, exchanges, or cancellations once the file has been downloaded or delivered. Please review the product description carefully before purchasing, and contact us if you have any questions prior to ordering.


Delivery of Files

Once your order is complete, your digital files will be delivered straight to your email within minutes. You’ll receive a download link so you can access your purchase right away. If you don’t see the email, please check your spam or promotions folder.


License Terms

By purchasing, you are granted a non-transferable, non-exclusive license under the following conditions:

  • Personal Use: You may download, print, and use the design for your own personal projects.

  • Semi-Commercial Use: You may use the printed design only as part of a finished cup or completed product that you create and sell.


Prohibited Uses

The following actions are strictly prohibited:

  • Selling, sharing, distributing, sublicensing, or otherwise transferring the digital file in any form.

  • Selling or distributing unmodified prints of the file (e.g., selling a raw sleeve, handle, or accessory as a standalone item).

  • Selling or distributing modified prints of the file as standalone items. Modifying the STL does not grant additional rights. Whether modified or unmodified, prints of the file may only be sold as part of a finished cup or completed product.

  • Mass production or manufacturing of the design without prior written agreement.

 

Enforcement

Any unauthorized reproduction, distribution, or misuse of the file or its prints is strictly prohibited and subject to legal action. For expanded or full commercial licensing inquiries, you must contact us directly prior to use.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 37623597103

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4.9 ★★★★★
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B
Bradley Wardell
Massapequa, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Bozeman, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Los Angeles, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Grantham, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Battle Creek, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023

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